A TCP/IP stack is what you need if you want to go on-line. Today all of the most recent operating systems like Windows, MacOSX, MorphOS or even Linux have it included as standard. However, the situation is different for those using AmigaOS as their main operating system. AmigaOS 3.1, which is one worlds oldest still selling commercial operating system, still doesnt have it included as standard. But Roadshow is for sure a product that Cloanto or even Hyperion should add to their commercial AmigaOS 3.1 packages for sure.
Now and Then, Here and There
In the past, we have seen many ok solutions for Classic Amiga, like AmiTCP, TermiteTCP and Miami. But these were not user friendly at all. Miami did a nice effort, but even Miami got issues regarding requirements and a GUI that can be a mess to get used to. Roadshow from APCTCP however is so Easy to set-up that it doesn’t need a GUI and it fully supports DHCP protocol. This TCP/IP stack should have been chosen as standard since start for AmigaOS. Yes, even a basic Amiga 1200 set-up with only 68020 14.17MHz CPU even gets on-line!
A brief list of some of Roadshow’s features
- Compatible with the AmiTCP 4.0 API
- Amiga-ized configuration utilities rather than the terse and somewhat cryptic Unix legacy tools
- DHCP configuration for Ethernet devices
- Support for ZeroConf automatic network interface IPv4 address assignment, in case no DHCP server is available
- IP packet filter/network address translation (firewall)
- Built-in DNS cache, which reduces the number of server lookups
- Built-in support for international domain names using the ISO Latin 1 character encoding. Roadshow will transparently translate between domain names using the ISO Latin 1
- character set encoding (umlauts, accented characters, etc.) and their internal PunyCode form.
- Support for local Amiga Internet server programs (“inetd” style “Internet superserver”)
- Berkeley Packet Filter support (“tcpdump” command included)
- Multicast support
- “TCP:” device support, for use with e.g. ARexx scripts
- Integration into the AmigaOS installation; configuration files go into “DEVS:” subdirectories, no special “Roadshow:” assignment necessary
- Installation script can backup/restore network settings, and also uninstall Roadshow again
- “Simple” configuration: one single shell command can bring up the entire network; no unnecessarily complex configuration utilities
- Networking driver configuration concept similar to “mount files”, with drivers getting configured in the “User-Startup” script file
- Changes to global configuration files are tracked by file system notification; updates are made right after a change is detected
- Complete SANA-IIR3 support, including DMA access feature
- Enhanced API to allow developers to take greater control of the TCP/IP stack, including features for monitoring and packet filtering
- Enhanced & cleaned-up software development kit, which includes the complete source code of all the configuration tools and sample programs
- Complete localization of all tools and error messages
- Roadshow also includes network device drivers and tools for use with dial-up (PPP) and ADSL (PPPoE) networking.
Internet usage on Classic Amiga
Once you have bought Roadshow (there is a 30min timeout demo for download), you open the Internet experience to your Classic Amiga. Now you can surf the web, check e-mails, use FTP sites and even chat on IRC. But don’t expect modern browser compatibility and speeds when it comes to experience world wide web. The browsers that works for Classic Amiga lacks a lot, but if you browse Amiga only sites with pure HTML code to them you will be amazed about the speed. I tried to check out www.amiganews.de and www.amigaworld.net and they are opened faster on my Amiga 1200 68030 50MHz with 64MB of RAM than on my Intel MacBook Pro Retina!
Gaming On-Line
The Classic Amiga lineup is known for thousands of games. Amiga was also one of the first computers to actually support link between two machines with Stunt Car Racer etc. However, gaming over TCP/IP on Classic Amiga can be a challenge if you have anything less than a FPGA Vampire or 68060 CPU card installed. But there are a few games that actually runs fine on slower systems.
Here I describe two that I know works on slower Amiga systems thru TCP/IP:
Dynamite, that is a on-line bomberman clone. You can play it against many Amiga users worldwide. This game also works on PowerPC OS’s like MorphOS and even AmigaOS 4.x. Dynamite requires a 68030 as minimum and some mem. The game works on AGA, although a graphics card is recommeneded. Then we have HBmonopoly. A on-line Monopoly game for Workbench. A bonus with this game is that it also works nicely on MorphOS. Also this game doesn’t require too much. You should be able to play it fine on a basic 68030 Amiga etc.
For more information about Roadshow, check this site:
roadshow.apc-tcp.de/index-en.php
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roadshow.apc-tcp.de